Drow soldier says 'nabba lil vith doeb del hauv jindurn' Drow soldier rolls his eyes wildly and exclaims 'omm zur sanc' A psibolt hits you. hp: 243 (612) sp: 529 (529) ep: 13 (313) Drow soldier lightly cuts you. Drow soldier misses. You dodge. Drow soldier misses. ***************************************************** You miss. You smash Drow soldier. Hp:220/612 Sp:529/529 Ep:13/313 Money:21350+21799 5 kgs Exp:2865 |00:36| Drow soldier is slightly hurt. Drow soldier is slightly hurt. Hp:220/612 Sp:529/529 Ep:13/313 Money:21350+21799 5 kgs Exp:2865 |00:36| Hp:220/612 Sp:529/529 Ep:13/313 Money:21350+21799 5 kgs Exp:2865 |00:36| s Drow soldier says 'nibiir uustu quethloen'a lorn' hp: 220 (612) sp: 529 (529) ep: 13 (313) You are prepared to do the skill. You deliver a strong finger-strike to Drow soldier's throat crushing his windpipe! Drow soldier misses. You dodge. Drow soldier misses. Drow soldier misses. ***************************************************** You punch Drow soldier. You miss. Hp:220/612 Sp:529/529 Ep:-7/313 Money:21350+21799 5 kgs Exp:2865 |00:36| Hp:220/612 Sp:529/529 Ep:-7/313 Money:21350+21799 5 kgs Exp:2865 |00:36| Tobe [sales]: and sold Hp:220/612 Sp:529/529 Ep:-7/313 Money:21350+21799 5 kgs Exp:2865 |00:36| Hp:220/612 Sp:529/529 Ep:-7/313 Money:21350+21799 5 kgs Exp:2865 |00:36| You open oak door. You are so exhausted. You are in a hallway made from dark black stone bricks. The hall is five meters wide and tall, and curves around as if it was part of a large circle about thirty meters across. There are no sconces, wall hangings, or anything that might make this place more interesting. The hallway goes clockwise southeast and counterclockwise southwest. Oak door (open) leads north. Birch door (closed) leads south. Obvious exits are: sw, se and n. You close oak door. Hp:220/612 Sp:529/529 Ep:-7/313 Money:21350+21799 5 kgs Exp:2865 |00:36| Hp:220/612 Sp:529/529 Ep:-7/313 Money:21350+21799 5 kgs Exp:2865 |00:36| You are not in combat right now. Hp:220/612 Sp:529/529 Ep:-7/313 Money:21350+21799 5 kgs Exp:2865 |00:36| You start chanting. Hp:220/612 Sp:529/529 Ep:-7/313 Money:21350+21799 5 kgs Exp:2865 |00:36| hp: 220 (612) sp: 529 (529) ep: -7 (313) Cure light wounds: # Hp:220/612 Sp:529/529 Ep:-7/313 Money:21350+21799 5 kgs Exp:2865 |00:36| You are done with the chant. You clap your hands and whisper 'judicandus mercuree' You heal little of your own wounds. You start chanting. Hp:253/612 Sp:510/529 Ep:-7/313 Money:21350+21799 5 kgs Exp:2865 |00:36| hp: 253 (612) sp: 510 (529) ep: -7 (313) You are done with the chant. You clap your hands and whisper 'judicandus mercuree' You heal little of your own wounds. You start chanting. Hp:283/612 Sp:491/529 Ep:-7/313 Money:21350+21799 5 kgs Exp:2865 |00:36| hp: 283 (612) sp: 491 (529) ep: -7 (313) Hp:283/612 Sp:491/529 Ep:-7/313 Money:21350+21799 5 kgs Exp:2865 |00:36| You are done with the chant. You clap your hands and whisper 'judicandus mercuree' You heal little of your own wounds. You start chanting. Hp:312/612 Sp:472/529 Ep:-7/313 Money:21350+21799 5 kgs Exp:2865 |00:37| Superelak [sales]: pendant of apathy mb 150k hp: 312 (612) sp: 472 (529) ep: -7 (313) A slight waft of fresh air comes from the north door. You are done with the chant. You clap your hands and whisper 'judicandus mercuree' You heal little of your own wounds. Hp:344/612 Sp:453/529 Ep:-7/313 Money:21350+21799 5 kgs Exp:2865 |00:37| You start chanting. Hp:344/612 Sp:453/529 Ep:-7/313 Money:21350+21799 5 kgs Exp:2865 |00:37| hp: 363 (612) sp: 462 (529) ep: 0 (313) You are done with the chant. You clap your hands and whisper 'judicandus mercuree' You heal little of your own wounds. Hp:393/612 Sp:443/529 Ep:0/313 Money:21350+21799 5 kgs Exp:2865 |00:37| You start chanting. Hp:393/612 Sp:443/529 Ep:0/313 Money:21350+21799 5 kgs Exp:2865 |00:37| hp: 393 (612) sp: 443 (529) ep: 0 (313) Cure light wounds: # You are done with the chant. You clap your hands and whisper 'judicandus mercuree' You heal little of your own wounds. You start chanting. Hp:429/612 Sp:424/529 Ep:0/313 Money:21350+21799 5 kgs Exp:2865 |00:37| hp: 429 (612) sp: 424 (529) ep: 0 (313) Cure light wounds: # You are done with the chant. You clap your hands and whisper 'judicandus mercuree' You heal little of your own wounds. You start chanting. Hp:464/612 Sp:405/529 Ep:0/313 Money:21350+21799 5 kgs Exp:2865 |00:37| hp: 464 (612) sp: 405 (529) ep: 0 (313) Cure light wounds: # You are done with the chant. You clap your hands and whisper 'judicandus mercuree' You heal little of your own wounds. Hp:490/612 Sp:386/529 Ep:0/313 Money:21350+21799 5 kgs Exp:2865 |00:37| You start chanting. Hp:490/612 Sp:386/529 Ep:0/313 Money:21350+21799 5 kgs Exp:2865 |00:37| Nagap [wanted]: 2 x Ranger sword rep emoteto puhuri hp: 490 (612) sp: 386 (529) ep: 0 (313) Cure light wounds: # Hp:490/612 Sp:386/529 Ep:0/313 Money:21350+21799 5 kgs Exp:2865 |00:37| Vince [wanted]: somebody sumkill me! You are done with the chant. You clap your hands and whisper 'judicandus mercuree' You heal some of your own wounds. You emote to Puhuri 'Wis: Good (83)' Hp:520/612 Sp:367/529 Ep:0/313 Money:21350+21799 5 kgs Exp:2865 |00:37| You start chanting. Hp:520/612 Sp:367/529 Ep:0/313 Money:21350+21799 5 kgs Exp:2865 |00:37| hp: 543 (612) sp: 391 (529) ep: 10 (313) Cure light wounds: # Tobe [sales]: oh missed that 270k bid You are done with the chant. You clap your hands and whisper 'judicandus mercuree' You heal much of your own wounds. Hp:573/612 Sp:372/529 Ep:10/313 Money:21350+21799 5 kgs Exp:2865 |00:37| You start chanting. Hp:573/612 Sp:372/529 Ep:10/313 Money:21350+21799 5 kgs Exp:2865 |00:37| hp: 573 (612) sp: 372 (529) ep: 10 (313) Cure light wounds: # You are done with the chant. You clap your hands and whisper 'judicandus mercuree' You heal really much of your own wounds. You hear the sounds of a smithy through the south door. Polpot [sales]: +hpr tail, spider neck, vibrant black breastplate, marion axe, and shaft of light for sale, inquire You start chanting. Hp:609/612 Sp:353/529 Ep:10/313 Money:21350+21799 5 kgs Exp:2865 |00:37| hp: 609 (612) sp: 353 (529) ep: 10 (313) Cure light wounds: # You are done with the chant. You clap your hands and whisper 'judicandus mercuree' You heal all of your own wounds. You start chanting. Hp:612/612 Sp:334/529 Ep:10/313 Money:21350+21799 5 kgs Exp:2865 |00:37| hp: 612 (612) sp: 334 (529) ep: 10 (313) You are done with the chant. Gurb is not wounded. Hp:612/612 Sp:334/529 Ep:10/313 Money:21350+21799 5 kgs Exp:2865 |00:38| hp: 612 (612) sp: 370 (529) ep: 24 (313) l There are no light sources here, but you can still see. You are in a hallway made from dark black stone bricks. The hall is five meters wide and tall, and curves around as if it was part of a large circle about thirty meters across. There are no sconces, wall hangings, or anything that might make this place more interesting. The hallway goes clockwise southeast and counterclockwise southwest. Oak door (closed) leads north. Birch door (closed) leads south. Obvious exits are: sw and se. Hp:612/612 Sp:370/529 Ep:24/313 Money:21350+21799 5 kgs Exp:2865 |00:38| You open oak door. This room looks like a gatehouse. A large set of double doors leads north, but they don't look right. The smell of fresh air comes from the double doors. On both sides of this room, there are two sets of cheap wooden bunkbeds, a stool, and an empty weapons rack. Some spiderwebs in the high northeast corner blow in the breeze. A 'length' of chain is tied to the bunkbeds. Oak door (open) leads south. Obvious exits are: climb and s. A hacked lump of Drow soldier Two chains A chain which is tied to Guard station A pile of zinc coins A pile of tin coins A small pile of bronze coins Nepnep Bigthumb the Human is covered with Jism < 2man > Narril the grey Elf < 2man > A drow soldier is guarding this room. There is a fierce combat going on here, beware! You close oak door. Hp:612/612 Sp:370/529 Ep:24/313 Money:21350+21799 5 kgs Exp:2865 |00:38| You start concentrating on the skill. Hp:612/612 Sp:370/529 Ep:24/313 Money:21350+21799 5 kgs Exp:2865 |00:38| You dodge. Drow soldier misses. #$%&&&! Nepnep tumbles your dodge. Nepnep smashes you. You dodge. ***************************************************** Drow soldier dodges. You tumble Drow soldier's dodge. You smash Drow soldier. Drow soldier is in very bad shape. Nepnep is in excellent shape. Hp:589/612 Sp:370/529 Ep:24/313 Money:21350+21799 5 kgs Exp:2865 |00:38| Markuz [sales]: ancient akira crown mb 1m whine hp: 589 (612) sp: 370 (529) ep: 24 (313) Nepnep dodges. Drow soldier barely scrapes Nepnep. Nepnep misses. Nepnep kicks Drow soldier. ***************************************************** You miss. Drow soldier dodges. You whine about everything. Hp:589/612 Sp:370/529 Ep:24/313 Money:21350+21799 5 kgs Exp:2865 |00:38| Drow soldier is in very bad shape. Nepnep is in excellent shape. Hp:589/612 Sp:370/529 Ep:24/313 Money:21350+21799 5 kgs Exp:2865 |00:38| s You open oak door. Your movement prevents you from doing the skill. You are in a hallway made from dark black stone bricks. The hall is five meters wide and tall, and curves around as if it was part of a large circle about thirty meters across. There are no sconces, wall hangings, or anything that might make this place more interesting. The hallway goes clockwise southeast and counterclockwise southwest. Oak door (open) leads north. Birch door (closed) leads south. Obvious exits are: sw, se and n. You close oak door. Hp:589/612 Sp:370/529 Ep:24/313 Money:21350+21799 5 kgs Exp:2865 |00:38| l There are no light sources here, but you can still see. You are in a hallway made from dark black stone bricks. The hall is five meters wide and tall, and curves around as if it was part of a large circle about thirty meters across. There are no sconces, wall hangings, or anything that might make this place more interesting. The hallway goes clockwise southeast and counterclockwise southwest. Oak door (closed) leads north. Birch door (closed) leads south. Obvious exits are: sw and se. Hp:589/612 Sp:370/529 Ep:24/313 Money:21350+21799 5 kgs Exp:2865 |00:38| Hp:589/612 Sp:370/529 Ep:24/313 Money:21350+21799 5 kgs Exp:2865 |00:38| Hp:589/612 Sp:370/529 Ep:24/313 Money:21350+21799 5 kgs Exp:2865 |00:38| You hear the sounds of a smithy through the south door. hp: 607 (612) sp: 379 (529) ep: 31 (313) Hp:607/612 Sp:379/529 Ep:31/313 Money:21350+21799 5 kgs Exp:2865 |00:38| tell narril,nepnep my monsters, go away. l You tell Narril and Nepnep 'my monsters, go away.' Hp:607/612 Sp:379/529 Ep:31/313 Money:21350+21799 5 kgs Exp:2865 |00:39| There are no light sources here, but you can still see. You are in a hallway made from dark black stone bricks. The hall is five meters wide and tall, and curves around as if it was part of a large circle about thirty meters across. There are no sconces, wall hangings, or anything that might make this place more interesting. The hallway goes clockwise southeast and counterclockwise southwest. Oak door (closed) leads north. Birch door (closed) leads south. Obvious exits are: sw and se. Hp:607/612 Sp:379/529 Ep:31/313 Money:21350+21799 5 kgs Exp:2865 |00:39| You feel fully healed. hp: 612 (612) sp: 405 (529) ep: 41 (313) You open oak door. This room looks like a gatehouse. A large set of double doors leads north, but they don't look right. The smell of fresh air comes from the double doors. On both sides of this room, there are two sets of cheap wooden bunkbeds, a stool, and an empty weapons rack. Some spiderwebs in the high northeast corner blow in the breeze. A 'length' of chain is tied to the bunkbeds. You hear pattering above your head. Oak door (open) leads south. Obvious exits are: climb and s. A highsteel short sword A sparkling green olivine 4 gold coins One platinum coin A steel short sword Two chains A chain which is tied to Guard station Nepnep Bigthumb the Human is covered with Jism < 2man > Narril the grey Elf < 2man > You close oak door. Hp:612/612 Sp:405/529 Ep:41/313 Money:21350+21799 5 kgs Exp:2865 |00:39| Lion Royal Guard shouts 'Torc just made my day!' Hp:612/612 Sp:405/529 Ep:41/313 Money:21350+21799 5 kgs Exp:2865 |00:39| cs You are not doing anything at the moment. Hp:612/612 Sp:405/529 Ep:41/313 Money:21350+21799 5 kgs Exp:2865 |00:39| Narril tells Nepnep and you 'blah :9' Narril opens oak door. Narril leaves south. Nepnep leaves south. Oak door closes. Hp:612/612 Sp:405/529 Ep:41/313 Money:21350+21799 5 kgs Exp:2865 |00:39|